Bright Town

Bright Town was the name for a small settlement situated between the Tors of the Leveines and the colony of Varnhold.

It is run by the Genetie family, from the Zingaro Travelers, a semi-nomadic caste. The family is led by Madame Felenise, a middle aged woman shrouded in dark tales. The Genetie are known throughout the River Kingdoms as merchants who live and trade upon the rivers, so to find them land-locked here is a surprise to many.

Bright Town was filled with merchants, street performers and thieves. Those in Varnhold that sought a change of pace in their entertainment and shopping found Bright Town a welcome addition. The Travelers in Bright Town started many of their own businesses with some produce goods and services unseen in Varnhold before. The Travelers also worked hard to import exotic goods from both other Traveler communities to keep the locals happy.

Every month, Bright Town held a celebration they call the Night of Stars. Food, drink, dance, fortune-telling, and good company were all in plentiful supply during the Night of Stars. The Geneties were believed to offer this to keep both new and old settlers in Varnhold interested enough to purchase their wares and services on a regular basis.

Bright Town was packed up and abandonned by the Genetie family once the difficulties for Varnhold became clear. Madame Felenise led her people through the Varnhold Pass, and by reconstructing their wagons back into their river ships, they sailed down the Gudrin river to the Tuskwater, where the family claimed the isle of Candlemere as their new home.